Here's a short clip from a test run of some particle macros i've been
working on. 121 spherical blob components with individual motion and a
very buggy collision handler. I've been trying to use the trace
function for collision detection, but I'm still having problems. I'm
trying to come up with a generalized way of implementing collisions
between nonspherical objects. (i think i have an idea)...
Anyway, thought this one looked cool, so i'm posting it here.
-Eric
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Download 'blobicles.mpg' (484 KB)
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